Jawnomicon

Goblin

Goblins, found in European folklore, are mischievous, small, green humanoids. They revel in creating chaos, sabotaging human endeavors when least expected.

At a glance

Tradition
European folklore (general)
Region
Europe (place of origin)Underground Caves and Mines (unspecified) (habitat)
Trait family
The Justice Beasts

Near this figure

and 6 more
  • Beast of Bray Road Stealth movement · Glowing red eyes
  • Yeren Stealth movement · Glowing red eyes
  • Anhangá Illusion crafting · Glowing red eyes
  • Korrigan Confuses travelers into losing their way · Treasure guardian
  • Chickcharney Confuses travelers into losing their way · Glowing red eyes
  • Gytrash Confuses travelers into losing their way · Glowing red eyes

Traits

Read from the figure's description, which a model wrote. Open "why" for the sentence a trait came from.

Behaviour

  • Trickster outwits larger foes
    why

    Known for their love of chaos and trickery, goblins take great delight in sabotaging human endeavors.

  • Treasure guardian
    why

    These subterranean lairs are said to be filled with stolen trinkets and treasures, reflecting the goblins' magpie-like attraction to shiny objects.

  • Confuses travelers into losing their way
    why

    Their pranks range from the mildly annoying, such as hiding tools or souring milk, to the potentially dangerous, like tampering with machinery or luring travelers astray.

Sight and sound

  • Glowing red eyes
    why

    Their eyes, usually depicted as beady and glowing, are said to reflect their clever and often malicious nature.

Utility powers

  • Stealth movement
    why

    They are masters of stealth, able to slip unnoticed into homes, farms, and workshops to wreak havoc.

Roles

Judged from the works' own entries, not from the description. Carries: the figure holds the role. Meets: the role is in its stories, held by something it meets.