Jawnomicon

Dunnie

Also called Doonie.

The Dunnie is a Northumbrian shapeshifting sprite that presents itself as a horse or donkey to a traveller, accepts the harness, and then vanishes from under them in the worst place it can find.

At a glance

Tradition
English folklore
Region
Anglo-Scottish Border (place of origin)
Kind
Pan-Celtic water horse
Trait family
The Water-Beckoners

Near this figure

Traits

Read from the figure's description, which a model wrote. Open "why" for the sentence a trait came from.

Form

Behaviour

  • Shapeshifts into horse to lure riders
    why

    It appears as a horse or a pony standing conveniently where a traveller wants one — often a farmer needing to fetch a midwife in a hurry, which is the version most often retold — submits to being saddled and ridden, and then dissolves, drops, or bolts, leaving the rider sitting in a bog, a ford, or the mud of the road. Local tradition attaches it to particular crags and to a specific district, and some accounts connect it with the ghost of a Border reiver who hid plunder in the rocks, which gives it a treasure-guarding aspect that sits loosely alongside the practical joking.

  • Curse broken by removing bridle or harness
    why

    It appears as a horse or a pony standing conveniently where a traveller wants one — often a farmer needing to fetch a midwife in a hurry, which is the version most often retold — submits to being saddled and ridden, and then dissolves, drops, or bolts, leaving the rider sitting in a bog, a ford, or the mud of the road. Local tradition attaches it to particular crags and to a specific district, and some accounts connect it with the ghost of a Border reiver who hid plunder in the rocks, which gives it a treasure-guarding aspect that sits loosely alongside the practical joking.

Utility powers

  • Shapeshifting
    why

    It appears as a horse or a pony standing conveniently where a traveller wants one — often a farmer needing to fetch a midwife in a hurry, which is the version most often retold — submits to being saddled and ridden, and then dissolves, drops, or bolts, leaving the rider sitting in a bog, a ford, or the mud of the road. Local tradition attaches it to particular crags and to a specific district, and some accounts connect it with the ghost of a Border reiver who hid plunder in the rocks, which gives it a treasure-guarding aspect that sits loosely alongside the practical joking.

Curses

  • Mischief pranks
    why

    It appears as a horse or a pony standing conveniently where a traveller wants one — often a farmer needing to fetch a midwife in a hurry, which is the version most often retold — submits to being saddled and ridden, and then dissolves, drops, or bolts, leaving the rider sitting in a bog, a ford, or the mud of the road. Local tradition attaches it to particular crags and to a specific district, and some accounts connect it with the ghost of a Border reiver who hid plunder in the rocks, which gives it a treasure-guarding aspect that sits loosely alongside the practical joking.

Roles

Judged from the works' own entries, not from the description. Carries: the figure holds the role. Meets: the role is in its stories, held by something it meets.