Kinds and families
Kinds
16 kinds a figure can be filed under, by hand or by a model reading its description. The number is how many figures each holds.
- Arabian jinn 12
- One-horned beasts 9
- British black dog 8
- Hairy wild-man cryptids 7
- Japanese tsukumogami 7
- Pan-Celtic water horse 4
- Southeast Asian vampiric ghost 4
- Long-necked lake cryptids 3
- Sphinx kinds 3
- East Asian fox spirit 3
- Basque spirits 3
- Island beast, or living island 2
- Griffin and heraldic hybrids 2
- Mesoamerican serpents 2
- Primordial beasts (Jewish tradition) 2
- Celestial swallowers 2
Families
41 groups of figures with traits in common, found on the constellation. The group names are ours.
- The Water-Beckoners 37
- The Hearth-Bound 25
- The False Guides 22
- The Justice Beasts 22
- The Threshold-Keepers 22
- The Child-Frighteners 21
- The Fore-Knowing 21
- The Doom-Howlers 20
- The Track-Leavers 20
- The Ward-Holders 20
- The Rain-Serpents 19
- The Lurking Hunters 19
- The Tremor-Readers 18
- The Land-Shapers 18
- The Tricksters 17
- The Firebirds 17
- The Monstrous Broods 16
- The Silent-Winged 16
- The Stone-Gazers 15
- The Tempest-Bringers 15
- The Two-Realmed 15
- The Rain-Holders 15
- The Impervious 15
- The Swift-Footed 14
- The Death-Criers 13
- The Waking Things 13
- The Song-Binders 13
- The Swallowers 12
- The Camera-Shy 11
- The Great-Thewed 11
- The Unseen-Walkers 11
- The Horn-Blessed 11
- The Hero-Slain 10
- The False Hosts 10
- The Bright-Winged 10
- The Kindly Watchers 9
- The Night-Comers 9
- The Storm-Winged 9
- The Maelstrom-Makers 7
- The Truth-Horned 6
- The Still-Water Lurkers 5
A figure's part in its tales is grouped separately, by role.